
The player can use any of them for Mega Evolution.
Items listed in this array are Mega Rings. In the script section Settings is an array called MEGARINGS.
The Mega Ring is an item in the player's Bag.
The FormName property should be "Mega Venusaur" (or similar).Ī Mega Ring is the counterpart to Mega Stones held by Pokémon. Of these four properties, you will typically only use the first one.
MegaMessage - A number that defines the message shown during Mega Evolution. MegaMove - An alternative to Mega Stones, this is a move that needs to be known by a Pokémon to allow its transformation into this Mega form. UnmegaForm - The form that this Mega form will revert to after battle. MegaStone - The Mega Stone item that needs to be held by a Pokémon for it to transform into this Mega form. There are four properties of a form that are exclusively used for Mega forms. The Mega forms of Pokémon are therefore defined in the PBS file "pokemonforms.txt" like any other form. There are three parts to this: defining a Mega form, defining a Mega Ring (and giving it to the player), and defining one or more Mega Stones.Ī Mega Evolution behaves in Essentials as a form change. Its held item (the Mega Stone) is not consumed by this process, and in fact, a Pokémon cannot drop or otherwise lose its Mega Stone by any means. The Pokémon remains Mega Evolved until the end of the current battle, regardless of whether it switches out or faints. The Mega Evolution is an extra part of a battle round, and a Pokémon can both Mega Evolve and use a move in the same round. Only one Pokémon per trainer can Mega Evolve in a given battle. If these conditions are met, then the option to Mega Evolve that Pokémon will appear in the Fight menu when choosing a move for that Pokémon to use. Mega Evolution can occur when the player possesses a Mega Ring, and when a particular Pokémon is holding a particular item. 5 Setting up a foe trainer for Mega Evolution.